Example read out of the actions for the Build data processes
Step 1 : Building OSM and patch data for tile +52-006 :
--------
-> Downloading airport and water/ground boundary data from Openstreetmap :
Recycling OSM data for way["aeroway"="aerodrome"]
A total of 0 node(s) and 0 way(s).
Recycling OSM data for rel["aeroway"="aerodrome"]
A total of 0 node(s) and 0 relation(s).
Recycling OSM data for way["aeroway"="heliport"]
A total of 0 node(s) and 0 way(s).
Recycling OSM data for way["natural"="water"]["tidal"!="yes"]
A total of 0 node(s) and 0 way(s).
Recycling OSM data for rel["natural"="water"]["tidal"!="yes"]
A total of 0 node(s) and 0 relation(s).
Recycling OSM data for way["waterway"="riverbank"]
A total of 0 node(s) and 0 way(s).
Recycling OSM data for rel["waterway"="riverbank"]
A total of 0 node(s) and 0 relation(s).
Recycling OSM data for way["natural"="coastline"]
A total of 3017 node(s) and 17 way(s).
Recycling OSM data for way["waterway"="dock"]
A total of 0 node(s) and 0 way(s).
-> process of the associated data completed : 3017 new nodes.
-> Cutting off of too long edges,
-> Adding patch data for the mesh,
-> Adding of edges related to the orthophoto grid and computation of
their intersections with OSM edges,
Removal of obsolete edges,
Removal of obsolete nodes,
-> Transcription of the updated data to the file ..\Tiles\zOrtho4XP_+52-006\Data+52-006.poly
Remain 38468 edges in total.
Completed in 0.84sec.
_________________________________________________________________________________________________
Step 2 : Building mesh for tile +52-006 :
--------
-> Loading of elevation data.
-> Start of the mesh algorithm Triangle4XP :
Loading altitudes from DEM file.
Computing curvatures from altitudes.
Constructing Delaunay triangulation by divide-and-conquer method.
Recovering segments in Delaunay triangulation.
Spreading regional attributes.
Adding Steiner points to enforce quality.
Computing altitude and normal maps.
Node file ..\Tiles\zOrtho4XP_+52-006\Data+52-006.1.node written to disk.
Tri file ..\Tiles\zOrtho4XP_+52-006\Data+52-006.1.ele written to disk.
Statistics:
Input vertices: 24640
Input segments: 38468
Input holes: 0
Mesh vertices: 25,223
-----------------
Mesh triangles: ---> 41,860 <---
-----------------
Mesh edges: 67082
Mesh exterior boundary edges: 8584
Mesh interior boundary edges: 30046
Mesh subsegments (constrained edges): 38630
-> Loading of the mesh computed by Triangle4XP.
-> Flattening of oceans and seas, smoothing of lakes and rivers (1st pass)
-> Flattening of airports and treatment of patches, smoothing (2nd pass).
-> Writing of the final mesh to the file ..\Tiles\zOrtho4XP_+52-006\Data+52-006.mesh
Completed in 0.87sec.
_________________________________________________________________________________________________
Step 2.5 : Building Masks for Tile +52-006 :
----------
Constructing binary mask for sea water / ground from mesh file ..\Tiles\zOrtho4XP_+52-006\Data+52-006.mesh
Blur of size masks_width applied to the binary mask...
Purging old masks files if needed.
Spitting tile mask into ZL14 based submasks and skipping black ones.
Completed in 58.74sec.
_________________________________________________________________________________________________
Step 3 : Building Tile +52-006 :
--------
Start of the texture attribution process...
-> Computing the required pool division
Pool division = 8
Use of an alpha mask.
Use of an alpha mask.
Use of an alpha mask.
Use of an alpha mask.
Use of an alpha mask.
Use of an alpha mask.
Use of an alpha mask.
Use of an alpha mask.
Downloading missing orthophoto 42704_63344_BI17.jpg
Encoding of the DSF file...
Final nbr of points : 30789
Final nbr of cross pool tris: 3404
Size of DEFN atom : 663 bytes.
Size of GEOD atom : 349466 bytes.
Size of CMDS atom : 292982 bytes.
DSF file encoded, total size is : 643233 bytes.
Downloading missing orthophoto 43280_63696_BI17.jpg
Converting orthophoto to build texture 42704_63344_BI17.dds.
Downloading missing orthophoto 43280_63680_BI17.jpg
Converting orthophoto to build texture 43280_63696_BI17.dds.
Downloading missing orthophoto 43280_63712_BI17.jpg
Downloading missing orthophoto 43264_63696_BI17.jpg
Converting orthophoto to build texture 43280_63680_BI17.dds.
Converting orthophoto to build texture 43280_63712_BI17.dds.
Downloading missing orthophoto 43264_63680_BI17.jpg
Downloading missing orthophoto 43264_63712_BI17.jpg
Converting orthophoto to build texture 43264_63696_BI17.dds.
Converting orthophoto to build texture 43264_63680_BI17.dds.
Downloading missing orthophoto 42720_63344_BI17.jpg
Converting orthophoto to build texture 43264_63712_BI17.dds.
Download of textures completed.
Converting orthophoto to build texture 42720_63344_BI17.dds.
Waiting for all convert threads to finish.
...
...
Conversion of textures completed.
Completed in 27.07sec.
_________________________________________________________________________________________________
Independent Step : Building of an Overlay DSF from third party data :
-------------------
-> Making a copy of the original overlay DSF in tmp dir
-> The original DSF is a 7z archive, uncompressing...
-> Converting the copy to text format
Converting ..\tmp\+52-006.dsf from DSF to text as ..\tmp\tmp_dsf.txt
File ..\tmp\+52-006.dsf had 22 ter, 0 obj, 4 pol, 4 net.
Converted ..\tmp\+52-006.dsf to ..\tmp\tmp_dsf.txt
-> Expurging the mesh and the beach polygons from the text DSF
-> Converting back the text DSF to binary format
Converting ..\tmp\tmp_dsf_without_mesh.txt from text to DSF as ..\tmp\tmp_dsf_without_mesh.dsf
Scanning for dimension properties...
Got dimension properties, establishing file writer...
Got entire file, processing and creating DSF.
Vertices: total = 0, strip = 0, fan = 0.
Primitives: total = 0, strip = 0, fan = 0.
Contiguous vertices: 0. Individual vertices: 0
3-d Objs pool starts at: 0
Poly pool depth 2 starts at 0
next pool would be at 1
Total cross-pool primitives: 0. Total range primitives: 0. Total enumerated primitives: 0.
Converted ..\tmp\tmp_dsf_without_mesh.txt to ..\tmp\tmp_dsf_without_mesh.dsf
-> Coping the final overlay DSF in ..\yOrtho4XP_Overlays\Earth nav data\+50-010
Completed in 0.95sec.
_________________________________________________________________________________________________